✦
UntappedMTG Central
?
Across every store
← Back to Games
Battle Sheet CMDR · 4-player pod · Jul 28, 2026
My Home Store Game
Combat ledger · damage · timing · matchups
1 Superdupa11 KO T26 2 9d8b0b96 (Guest) W · 18 3 667e35d0 (Guest) KO T26 4 SmashleyAnn KO T26
Victor
W Turn 26
+18
Margin
18
Final life
26
Turns
1.4m
Avg / Turn
7.0m
Longest
113
Total Dmg
Player Statline damage · timing · outcome
Player Deck Gain Dealt Taken Diff Avg KO
— 54 37 +17 1.5m T26
— 35 22 +13 1.2m —
— 6 27 -21 0.5m T26
Umbris, Fear Manifest
Combat Damage
— 18 27 -9 2.2m T26
Gain = life total reconciled against true damage taken · Dealt / Taken = commander + combat + poison · Diff = net · KO = turn eliminated
Event Ledger 4 entries · chronological
T26
Superdupa11 eliminated (Crystal, Inhuman Princess)
Eliminated by Lose Life
T26
667e35d0 (Guest) eliminated (Zedruu the Greathearted)
Eliminated by Lose Life
T26
SmashleyAnn eliminated (Umbris, Fear Manifest)
Eliminated by Combat Damage
T26
9d8b0b96 (Guest) wins the game! (Leonardo, the Balance)
victory
Life Trajectory 26 turns · per-turn life totals
Turn Duration avg 1.4m · per-turn length by player
Game Leaders superlatives
Overall
Most Damage Dealt
Crystal, Inhuman Princess
54
Most Damage Taken
Crystal, Inhuman Princess
37
Biggest Single Hit
Leonardo, the Balance
21
Margin of Victory
Leonardo, the Balance
+18
Combat
Most Combat Dmg Dealt
Crystal, Inhuman Princess
54
Most Combat Dmg Rcvd
Zedruu the Greathearted
27
Commander
Most Cmd Dmg Dealt
Umbris, Fear Manifest
12
Most Cmd Dmg Rcvd
Crystal, Inhuman Princess
17
Turns
Shortest Avg Turn
Zedruu the Greathearted
0.5m
Longest Avg Turn
Umbris, Fear Manifest
2.2m
Longest Single Turn
Umbris, Fear Manifest
T20 · 7.0m
First Eliminated
Crystal, Inhuman Princess
Turn 26
First Blood
Crystal, Inhuman Princess
Turn 13
Alpha Strike Turn
Leonardo, the Balance
T22 · 35
Damage Tempo 26 turns · pod-wide damage dealt per turn, by type
Combat Damage dealer ▸ receiver
CRYS
LEON
ZEDR
UMBR
DEALT
CRYS
—
16
2
2
20
LEON
18
—
2
2
22
ZEDR
18
7
—
2
27
UMBR
18
7
2
—
27
Red-shaded cells indicate combat damage dealt between players.
Commander Damage dealer ▸ receiver
CRYS
LEON
ZEDR
UMBR
DEALT
CRYS
—
5
0
12
17
LEON
0
—
0
0
0
ZEDR
0
0
—
0
0
UMBR
0
0
0
—
0
Red-shaded cells indicate commander damage dealt. Bordered cells reached the lethal threshold (21).